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People often get the sense of being ignored in the art-scene, especially here online. We all try so hard to get our foot in the door, it's like trying to stuff yourself in an overfull bus like a sardine in a can.
Sometimes you just want to socialize with other artists you admire and you seem to be talking into a brick wall or perhaps you've send your portfolio to a company over a dozen times and still don't even seem to get the smallest response or feedback. I will try and tell you WHY you get ignored and HOW you can get noticed instead.

I will go through the following cases of being ignored:
:bulletgreen: Your comment.
:bulletgreen: Your art.
:bulletgreen: Your Portfolio.


:bulletyellow: Do know, that even though being ignored feels very personal it's hardly ever personal at all! 



:bulletblue: Your comment(s) gets ignored.

It happens ever so often. You notice an artwork or a discussion and you weigh in with your opinion or admiration, perhaps even some feedback? There is a whole list of reasons why you can get ignored in such cases. 
- Is your comment simply reconfirming what someone else already said? Either just post: I agree with "name" or don't comment at all, unless you got something new to add.
- Is your comment shorter than 4 words? When someone gets dozens of comments, they often have to pick which ones to reply to and which ones not to. The most insightful ones will be the ones that get a reply.
- Is you comment a whole essay? Everyone appreciated nice long comments... perhaps up to 10 sentences. Beyond that is usually TMTR (To much to read). So keep it within boundaries.
- In case of feedback, are you giving reasons and suggestions on improvement, or just simply naming the mistakes? Feedback only works when you're nice about it and are able to explain why and how they can do better.

Here is some tips for approaching artists you admire with a comment or note in a way that will make them reply:
:bulletorange: Don't idolize them to much. This will make them uncomfortable. It also seems like you put yourself below them in some way. We're all equals.. and we like to communicate as such.
:bulletorange: When you ask them questions you are basically asking them to spend some time for you to help you out. So in that case make sure you have given them something beforehand that gets you in their good graces. You're more likely to get help or answers when they feel like you're not just person nr 100 who wants something from them. 
:bulletorange: While it's perfectly fine for you to approach them as equals. They are not you best pal's (yet) so try and be normal and be careful with friendly jokes. 
:bulletorange: Don't talk smack about other artists as a way of befriending someone. Not everybody likes each other out there, but these are no opening topics. Basically don't ever talk smack.

:bulletorange: How to compliment an artist so that you totally rock!
Every nice comment is appreciated such as: Nice work, Great lighting, Awesome colors etc.
The only reply (if you even get one) would be: thank you! :)
A comment that rocks is build out if 3 parts.
Part 1: The main praise: Nice work, Awesome work, great work etc.
Part 2: The explanation: Your anatomy skills are outstanding, your lighting is done incredible, your storytelling is really compelling etc.
Part 3: The question! (this will make you get a reply) How did you train to get this good? How do you approach setting up the lighting in your work? Do you make thumbnails before getting to such an image? etc

So a good example would be:
"Amazing creature design! I thought these were totally adorable in the movie, their personality is so cute and devious at the same time. Did you do a lot of different variation sketches before getting to this one? I would love to see it if you're allowed to show."

Wallerbog Concept by Michael Kutsche by michaelkutsche

:bulletblue: Your art gets ignored.

There is such a vast amount of artwork online it's like little shells on a beach. When you see them all laying there, even though they're all different and unique, you can't seem to linger on any one of them, until you see that bigger one with he rare shape. This basically means your work need to be different from others so that you stand out more. different how?
- Different topic.
- Different technique or medium.
- Different style.
- Or simply outstanding skill.
If you art gets ignored it doesn't mean it's bad art it simply means it's not rare enough. Making something that's truly admirable is hard. People that make admirable artwork more than once or twice get lucky and usually stay quite popular even if other work they post is of less significance, they already conquered the eye of the beholder. 

So when you post your artwork you do this with certain expectations. Will people like it? (In my opinion you should always make your personal artwork so that you personally like it, if other people do as well it's only a bonus) By asking yourself these questions you can discover if perhaps there are ways to improve your work so that maybe other people can appreciate it as you do

:bulletorange: Is it pleasing for the eye? Colors that don't work well together or the wrong use of values can really throw people off. As well as unclear compositions or a wobbly technique. (This takes a lot of practice to don't be to hard on yourself if you cannot manage that yet).
:bulletorange: Is it something that's not seen this way before? Let say you painted a viking warrior. there are plenty of versions out there where they are posing with an ax or sword, or screaming while going berserk. Usually incredibly muscular and wearing a helmet with horns. This is pretty cliche and on get's noticed when done with outstanding skills or done by an already popular artist.
Give him a different outfit design, perhaps he's not that crazy muscular. Set him in a different scene, maybe he's resting while polishing a spear-tip while enemies lurk from a distance.
- Alter the design.
- alter the situation/storytelling.
This would be ace! 
:bulletorange: Paint-styles is like fashion. Every season has it's own popular style/technique and this shifts now and then. So either totally own this technique while it's still popular or deviate from it by doing something unique and different. Now that is pretty hard
:bulletorange: Well done fan art. this always wins :D Basta! :D (And this one from Diablo 3 rocks in particular! The storytelling is really cool and I love seeing these heroes in a "after combat" situation)


What did The Witch Doctor say? by Qrumzsjem


:bulletblue: Your portfolio get's ignored.

Now this is one of the most annoying of all, especially if you rely on income through your art.
The same things apply here as they did with the reasons why your art get's ignored. But there is more.
:bulletorange: Is your portfolio showing to many different skills? (graphic design, concept art, illustration, 3D modeling, black belt karate and great swimmer etc. Simply adjust your portfolio depending on the client you send it too.
:bulletorange: Is your portfolio actually showing that you can bring something new to the table? If you have a concept art portfolio and you only show cliche things that look awesome but are not innovative companies are not likely going to hire you. concept art is not only about skill but mostly about ideas. Astonish them with your broad sense of imagination. 
:bulletorange: Always start with showing your best image. No text no nothing, just your best image. (Your CV should contain all the text. Portfolio should just be a few of your best images)

In fact here is a whole journal about making a good portfolio:
  Where to get started before you can apply for workThere is no such thing as suddenly knowing when you are ready to turn your
passion into your profession. But there is a way of measuring your chances on being
able to get work and eventually sustain a living from it.
Accepting commissions or freelance for low payment won't help you. You can think any penny counts, but it will lower the worth of your work and damage the market.
:bulletblue: How to measure that you are ready?
You probably have high goals, but they are usually not your first step. You must search out the clients who can be that first step. Often found in the card game industry, book cover illustrations and smaller game company's. 
Look at the artwork shown by a company such as the card game company: Fantasy Flight games. Compare your skills with the average of their artworks. If it matches yours, you will have a chance. However, keep in mind that those artworks had been done in a limited timeframe, usually within 12 hour



In the end, some people simply ignore you because of the lack of time or will to reply. This is yet again not something against you. Others simply don't see a reason why they would even have to reply (these are usually the people that don't really read the comments either but perhaps scroll through them a bit) they are not mean or evil, they simply have other priorities. :) (Like maybe making more art!)





Let me know if you have any questions or remarks. (Feel free to send me a Note about my grammar or English and I will gladly edit my mistakes.) 

Moar:
The 5 bullshit myths of concept art.Concept art is getting bigger and bigger. More people know what it is nowadays, it gets shown in the media more often and more books get released. This automatically results into more people wanting to become concept artists. So many artschools are now creating special courses all towards game art or concept art. (Game art can also include UI design, 3D modeling etc.).
Yet it is a fairly new thing to most people and the idea of "becoming a concept artist" has grown rapidly over such a short time that a lot of people who are new to it seem to get a lot of misguide info. I am going to try to list this misguided info and direct you to the correct info.
(Again I would always advise you to do your own research and form your own knowledge and not just simply agree with what you read online, not from anyone, not from me. Even though i'm right ;) .. ofcourse. :P *wink *wink )
  
  Are you on the right track? + Fuck Talent!Am I on the right track?
This is a thing people often wonder and think it's a complicated to find out, but it is actually pretty simple. It's a different question you need to ask yourself based on different topics.
As for: Fuck talent! You'll find it if you scroll down :P
:bulletblue: Topic 1: Am I on the right track to becoming a better artist?
Does your work from today, look closer to your initial goal than your work from last week? (this needs to be both in skill and idea.)
:bulletgreen: Good skills: Honing your technique, training you muscle memory, being more knowledgeable about your tools and art rules. With art rules I mean: Perspective, form, light, texture, composition.
:bulletgreen: Good ideas: Storytelling, characteristics, charm, emotion and design. Not just making things look polished but also convey something more, something that brings it to life and speaks to pe
How to win Art-contests! (+ Caldyra winners!)Let me start by saying how incredibly happy I am with all these amazing and inspiring entries! This definitely calls for doing another such contest soon!
Most of you have really tried their best and it shows! I couldn't have asked for better or more, choosing the winners among these was already aching my brains.
This journal will show the winners and the special mentions but also a bit about how to higher your changes on winning contests (maybe good for the next one).
This was my contest for those interested:

How to win contests?!
The change on winning a contest always gets smaller based on the amount of people joining in, however this doesn't mean that your work will be diminished by the numbers.
Here is a list of tips and tricks to make sure that your work gets into the top 10 !
:bulletblue: Triple read the contest's description. Make sure you got every detail right.
In this case it was pretty important that the Skyworm loo
A big black hole called: Procrastination.Procrastination is an infinite cycle that becomes bigger and bigger the longer it's there and the time wasted being sucked into it is a dark matter of nothing.
:P hahah I figured this was the most dramatic way to put it, but yeah, it's real and it sucks.
For those who don't know what it means: Procrastination is the practice of carrying out less urgent tasks in preference to more urgent ones, or doing more pleasurable things in place of less pleasurable ones, and thus putting off impending tasks to a later time, sometimes to the "last minute" before the deadline.
We all suffer from procrastination. It is pretty innocent when you have it with household chores or packing your suitcase before you go on a holiday. 
But it becomes a serious problem when you do it with the important things in your life. I take it you're an artist if you're reading this and the biggest aim of being an artist is to be an even better one.
As shown in previous journals there are many
What do do as an artist in training.There are many ways to Rome they say. But I find most aspiring artists lost and asking me for guidance
and this is what I tell them.
Find out for yourself what you really want to do with art, there are so many different professions.
Graphic designer, Concept artist (mobile and high end), Illustrator of bookcovers, or card games.
Once you can make your pick, or at least pick 1 or 2 you must find the best work on the market in those fields. 
Find out what makes the best art of your favorite field the best art. What do they paint? How do they paint it? With knowing this you can find out about the things you need to study.
The most basic study aims are the following:
:bulletblue: Lighting.
What forms of light art there? And how does it influence things?
The book Color and Light by James Gurney will give you a lot of insight.
  
:bulletblue: Shapes.
How do you paint shapes? How do you light them the right way?
You will learn a l
Where to get started before you can apply for workThere is no such thing as suddenly knowing when you are ready to turn your
passion into your profession. But there is a way of measuring your chances on being
able to get work and eventually sustain a living from it.
Accepting commissions or freelance for low payment won't help you. You can think any penny counts, but it will lower the worth of your work and damage the market.
:bulletblue: How to measure that you are ready?
You probably have high goals, but they are usually not your first step. You must search out the clients who can be that first step. Often found in the card game industry, book cover illustrations and smaller game company's. 
Look at the artwork shown by a company such as the card game company: Fantasy Flight games. Compare your skills with the average of their artworks. If it matches yours, you will have a chance. However, keep in mind that those artworks had been done in a limited timeframe, usually within 12 hour
This is why you (and your art) get ignored.People often get the sense of being ignored in the art-scene, especially here online. We all try so hard to get our foot in the door, it's like trying to stuff yourself in an overfull bus like a sardine in a can.
Sometimes you just want to socialize with other artists you admire and you seem to be talking into a brick wall or perhaps you've send your portfolio to a company over a dozen times and still don't even seem to get the smallest response or feedback. I will try and tell you WHY you get ignored and HOW you can get noticed instead.
I will go through the following cases of being ignored:
:bulletgreen: Your comment.
:bulletgreen: Your art.
:bulletgreen: Your Portfolio.
:bulletyellow: Do know, that even though being ignored feels very personal it's hardly ever personal at all! 
:bulletblue: Your comment(s) gets ignored.
It happens ever so often. You notice an artwork or a discussion and you weigh in with your opinion or admiration, perhaps even some feedback? T
The problematic behavior of digital artists.There is a bunch of things online artist do terribly wrong on a regular basis. Some of it might be directly aimed to you and some might be things you from others. 
Shortlist:
:bulletblue: Way too little time spend on painting/practice.
:bulletblue: People making nit pick pointers.
:bulletblue: The extreme fuzz about labels and methods.
:bulletblue: Witch-hunting/ talking smack.
However I'd like to start with a totally opposite note:
This year I've also experienced great support from the art community for which I'm dearly grateful for.
:icontituslunter: got me an amazing birthday gift(video), made by him and fellow awesome artists:
https://www.facebook.com/photo.php?v=10203399746211607
And the support I've had this past week with the event of my sisters death has been incredibly helpful. (Thank you for all the donations, there are no more worries about money anymore thanks to you awesome people!)

:bulletred: (most of) You seem to spend way to li

The stuff that artists go through.There are so many pro's and con as to being an artist, professional or as a hobby. 
It feels nice to be able to express yourself through something you make and when that something turns out to be looking good we get this sense of accomplishment. 
Most of the time though there are bad feelings mixed with the good ones.
:bulletblue: Not being understood. Those moments where your friends or family does not understand that you have to desire to be alone and work on your art. Those copious amounts of hours you spend working and they wonder why you wouldn't rather be outside relaxing in the sun or hang out with your friends.
The only people who will ever fully understand this are other artists or simply very understandable people. It's important they they will eventually understand so there wont be any hurt feelings. Try to explain ti as calmly and rational as you can, perhaps with using examples in terms they  would understand.

:
  Overcome your unfair obstacles.We all have certain obstacles that gives us the feeling of: 'This is so unfair!.'
To me it's one of the most annoying feelings in the world because in general we don't really know how to deal with it. One little part of us says: 'Don't whine about it, you are just being jealous.' the other part of you tells you: 'If I didn't have this obstacle or disability I would rule the world!!'
So you bounce around  anger, sadness, hopelessness and envy. 
If you were just sad about something or simply angry it would be a lot easier to deal with, you cry or you just vent a bit towards a friend. 
But how to deal with he feeling of unfairness? 

:bulletblue: There are many things that can form this unfair obstacle for you.
Physical obstacles such as: MS, Lyme disease, Arthritis, Color blindness, missing fingers?
Mental obstacles such as: Depression, being a procrastinator (yes I'm naming it because it's a mental blockade that keeps y
Fast lane to becoming a better artist.I often get this very question: How did you get this good this fast?

Now as I consider myself not being as good as people tell me, even struggling quite often with being an artist in general. 
I do know how to get better and how to reach it fast. I'm still growing as I go and it's the main thing that keeps me going.
You need to get into the right mindset and the rest will follow. With the rest I mean:
1. Willpower.
2. Endurance.
3. Positive energy.
4. The NEED to draw.
:bulletblue: Seeing growth in your work gives you the courage to work harder. You know that feeling when you're just about done with an image
and feel like this image is better than your last one, that great feeling. Use it!
:bulletblue: Do studies! Lots of them!! Make film shot studies, live object studies, master-painting studies. They will teach you a lot about composition, lighting, colors, shapes storytelling etc. 
You will hardly notice that you are learning thing
Why it's so important to unite as artists.We are with many though yet we are with few. We're all divided over little subgroups such as, fantasy illustrators, concept artists, comic book pencilers, photomanipers, techartists, anime drawers, realism sketchers etc. You might even find your place at multiple sections.
I found that the biggest united groups on Deviant Art are mostly evolved around fan art, such as Sonic, or My little pony. 
Observations aside, I think the good thing about those groups is that they serve for companionship. Being an artist all by yourself with no one to share/talk about/discuss your work with can feel rather lonely. And that lonely feeling is not encouraging at all. Most of us  keep a lot of things taboo as well, like techniques or rates. If we were more openly with these the changes of being underpaid or missing out on a job because someone else does it for hardly any money at all will grow slimmer. People should know what they are worth and not be afraid to ask for it.
When I joined Devia
Are you being honest with yourself?As part of becoming good at something you need to be able to reflect upon yourself. Judge your own abilities and work and consider the possibility that what ever you have been doing it wrong all along. Or perhaps you're actually being to hard on yourself and you're better than your conscious is telling you. (This is bad too because it leads to insecurities.)

Signs that you might overestimate your current skills.
Do you often feel these things when you look upon work from good artists?:
I can totally do this too.
This is not so hard, I can do this faster.
My work is way more interesting.
It's not fair that this person gets way more attention than I do.
Why am I not being recognized for my skills.
This other technique is cheating! (photo-bashing, using reference, filters, effects etc)
I don't need to draw and learn all day to become this good.
I spend 2 hours on a painting, Masterpiece!!
Signs that you might underestimate your skills.
Do you ofte
When someone brings your art down...Putting our art out there makes us very vulnerable, especially when you've made something close to your heart. Perhaps something of your own fantasy, a story, a fan fiction your passionate about?
As much as most of us really want to improve, we also simply want to make art because we love it and when we share it there is a slight hope there is someone out there who will love it too.
There are all kinds of ways other people can bring you down by saying something about your art, or by doing nothing at all! Perhaps YOU are even part of making someone feel down and you're not realizing it!

:bulletblue: The harsh critique.
This person might want to help you or simply likes to bring you down. In either case this person will write in length about your lack of technique, uniqueness and/or skill. 
:bulletred: Respond option: Thanks but no thanks! Tell this person you appreciate the time spend on their post, but you rather hear constructive critique instead
How to deal with or get feedback.Getting feedback or critiques may be hard for people.
Some people want it really bad but can't seem to get it, at least not from the people he/she is hoping for.
And other get it all the time but feel a little attacked or bullied by it.
Pretty much anyone with eyes and some intelligence is able to spot mistakes or irregularities in someone's work. This person doesn't have to be more skilled than you. 
However, this person... might be wrong.... 
:bulletpurple: How do you judge a critique?
You initially made your artwork according to the knowledge you currently have. Leaving room for mistakes in the elements you're not trained or knowledgeable in. Or perhaps you think you know something and you are not aware that it's wrong.
When someone gives you feedback, even though it might feel incorrect. Take a little time to do some extra research on the matter. 
:bulletblue: You can ask others if they agree with someone's  feedback.
:bulletblue: You can search online (wit
So tired of not achieving what you want?So tired of not achieving what you want?

Everyone has something they really want dearly, a career, to have a certain loved one, to be able to make certain things...
The most common one among us artist are:
- I want to be able to draw better
- I want to be able to draw like "this"person.
- I want to earn money with my drawing.
- I want to be able to draw what I imagine in my head.
- I want more people to appreciate my art.
- I want more feedback from artists I admire.
- I want more..
- I want better....
All this wanting.. dreaming of... hoping for.
How about doing it!! With these sort of "wants", it's a matter of DOING IT!
How? You ask?
There are many ways, but the usual and only answers to those desires are: 
- Spend the most time you have on drawing/painting.
- Go and ask people for help, it is okay to do so!
- Look at that amazing artwork and try and figure out how this person made it, perhaps he/she will tell you? Perhaps this person has made a video or tutoria
Avoid getting ripped off by a client.As a freelancer most of your business takes place online, which makes it really easy
for people to rip you off. How many times have we seen the following scenario's:
1- Someone offers a descent payment for your artwork but wants you to do an art-test first.
after the art-test you're being told you're not good enough. Later you find out that other people
got to do different art-test topics and also weren't good enough. The client clearly ripped people off to get free artwork.
2- Someone offers good money for your artwork. The sketch gets approved so you continue working. Right when it's done the total image suddenly becomes a great disappointment and the client ends up not paying you.
These were just 2 examples of situations that happen a lot to freelancers. There are many more like it.
:bulletblue: How to detect if a client is a bit fishy...
Does their email address look professional? Some legit people may use their Gmail address, with their real name or nickname, those are questionabl
 
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:iconknight3000:
Knight3000 Featured By Owner Aug 13, 2014  Hobbyist Digital Artist
Good advice
But my gallery hardly gets crtiiques good or bad
I sometimes wonder why I bother to make a piece or write a story if No one bothers to read or look at it.
I praise a lot of pieces and stories here but I can`t get anyone to help me with what I`m doing wrong. I ve been thinking of givingup posting here if no one even gives it a look
Reply
:iconobserver14:
Observer14 Featured By Owner Jul 19, 2014  Hobbyist Traditional Artist
Excellent notes on the comments.  I have to particularly remember the TMTR part! :P

One other note though: Some artists here NEVER respond to comments, no matter how good or bad they are.  There is one photographer here that I have been following for some time.  She used to respond to some of my comments, but recently I've found that she almost never responds to *any* of the comments people leave, not just mine.  I've noticed that she is getting fewer and fewer comments...  :-(  Really is a shame, because she does have some pretty original ideas and effects in her photographs, though she tends to post lots and lots and lots of them!
Reply
:iconthedjtc:
TheDJTC Featured By Owner Jul 12, 2014
About the "pleasing to the eye" part, there's a trend of using eye-raping, migraine inducing neon colors in fashion, paintings and especially cartoons lately.

So I don't think that really holds true.

Regardless, interesting article. Even though it kinda boils down to "Be interesting." XD
Reply
:iconwuffey:
Wuffey Featured By Owner Edited Jul 11, 2014  New member Student General Artist
This part has been reported as rude, "Or simply outstanding skill." Is very rude, you basically talked smack about people, just as you said not to. You should remove that part so no one else feels offended. It was reported by:iconjudixi:

Thank you,
sincerely, Wuffey Van Snuffles.
Reply
:iconoharya:
Oharya Featured By Owner Edited Jul 18, 2014  Student Digital Artist
That's common sense, if you're really good at what you do you get the hype. That's how life works, you know; ofcourse there are folks who are able to pull off their shit tier work with pure force of marketing, but I don't count em.

No wonder both of you get pissed by this tho. Your pictures blow so hard. Is that polite enough for you?
Reply
:iconhatsumiyo-momichi:
Hatsumiyo-momichi Featured By Owner Jul 16, 2014  Hobbyist Traditional Artist
dude, there are people that aren't quite there yet with their skills, and people who rock at what they do. And it's all about the amount of practice, effort, time, etc they put into their creations.

It IS true that its a blow to the gut when they tell you your art isnt "good enough", but they hold a certain amount of truth behind their words. You aren't going to compare yourself to the pros now, are you? Are you going to cry because someone said your art sucked in comparison to theirs, when they have tons more hours spent studying the history of art and analizing human anatomy? One has to be realistic. People who get offended by the part you just pointed out should really not make a big deal out of it. It's the truth. I fucking SUCK compared to the artists I look up to, but I am also a lot better than how I was in the past.
Reply
:iconwuffey:
Wuffey Featured By Owner Jul 17, 2014  New member Student General Artist
If you SUCK then why are you talking about it? This was not your part in the argument either so, yeah..fuck off.
Reply
:iconsuzanne-helmigh:
Suzanne-Helmigh Featured By Owner Jul 11, 2014  Professional Digital Artist
How is it rude?

I'm naming things that make people's work more noticeable, and having outstanding skill is definitely one of them...
I don't see how in any way it can be seen as anything rude.
Reply
:iconwuffey:
Wuffey Featured By Owner Edited Jul 11, 2014  New member Student General Artist
 When you say "Or simply good art." Is practically get better at art, because you are horrible at it so far. I can see that as very rude. Either change it a bit, or plainly remove it. Once again, it was not my calling it was :iconjudixi:'s report.
Reply
:iconbrosforever28:
Brosforever28 Featured By Owner Jun 30, 2014
Thanks this should help
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